The final object I had to model was an arrow. I used basic shapes such as a sphere for the point, a cylinder for the long body and planes that I attached to the side. By scaling and resizing the parts I was able to play around with the until I was happy. I then grouped the three objects so they did not move when I moved the arrow.I then applied material to the object to make it appear more realistic. I used three different materials, wood grain for the body, metal for the sphere and feather on the end planes. The arrow is now ready to be merged into the scene with the eagle and animated.
I am pleased with the overall look of the arrow and think it looks very ralistic.
Tuesday, 27 April 2010
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